MATHO is a version of Bingo. It is great for review. Students work problems and then if they get the problem correct they get to mark off a number on their MATHO board. First person to get five in a row wins!
I used to play this game all of the time, but had forgotten about it. When I brought it back, I used technology to make it better! I put the MATHO board (word document) into a page protector with dry erase makers, and a Powerpoint to make it very easy for me to implement in the classroom.
- Pass out MATHO sheets inside page protectors and dry erase markers.
- Students pick any one space to be a FREE space.
- Students randomly number the remaining blocks 1 – 24.
I put up a problem and students work out the answer on their whiteboards, then show it to me. If they get the answer correct, they get to mark off the number I call out on their MATHO boards.
For instance: After the first problem, I call out the number 14. If they get the problem right then they can mark off 14 on their boards. I mark off each number on the mini-Matho board in the bottom corner to keep track of the numbers I have called. This also helps check to see if their numbers are accurate when they call out MATHO.
As usual, about 1/2 way through the class a student calls out MATHO! and gets a prize from the prize pail. At this time, I have all students erase their entire boards, renumber, and then we start all over. Before I used the “erasable” MATHO board I would just keep going and say, “next one to get 5 in a row” or “first one to get the whole board” to keep them going. But, erasing and re-writing the board so you can start all over prevents 6 students from getting MATHO again in 5 minutes at the same time.
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